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Foundation
Stage, Early Years |
- Characters
- Art & design, English
Choose the type of clothes, hair and skin
colour that you want your character to have. Now type on the notepad
a sentence about your character.
- Make
a Monster - Art & design
A creative activity allowing children
to make their own monsters.
- Coconut
Words - English
This is a short, fun activity where pupils have to read a short sentence
and find the missing word. The activity is based on a 'coconut shy'.
- Magic
Pencil - English
This is a letter recognition and matching
activity.
- Today
is... - English, Geography, Science
This activity lets you make a weather record
for each day of the week.
- Out
& About - Com. languages, English, Mathematics
Use this activity to find out about
the numbers and words all around us. This activity is available in
three languages Urdu, Bengali and English.
- Holding
Hands - English, PSHE
This Road Safety activity is designed to positively
reinforce the concept that children need to hold onto something safe
when they go out onto the pavement or road and they should not let
go until they are in a safe place.
- Safe
Places - English, PSHE
Explore the neighbourhood and find out where
the safe places are in your area.
- Body
Parts - English, Science
This is a simple interactive activity which
helps pupils with English as a second language develop their reading
and speaking skills.
- Tidy
the Classroom - ICT, PSHE, Science
This game will help you with your 'mouse'
skills. A practice area helps you with clicking and dragging objects.
The main activity is a messy classroom.
- Counting
to Ten - Mathematics
This game will help you learn to count to
10. Drag and drop the cards onto the number line. There are three
rounds, each one getting harder!
- Guess
My Number 1 to 10 - Mathematics
This is a guessing game where you have to
find the number that the computer is thinking of! Type in a number
and then click the 'guess' button.
- Number
Recognition to 10 - Mathematics
This game will help you learn the words and
numbers from 1 to 10. As each word appears you have to match it to
the number.
- Passengers
on the Bus - Mathematics
This game helps you count to 10. When the
bus arrives, drag and drop the people onto the bus.
- Matching
Numbers to 20 - Mathematics
This game will help you learn to count
to 20. Drag and drop the number cards onto the grid. There are three
rounds, each one harder than the last.
- Maths
Magic - Mathematics
Can you find the matching pair? This activity
gives children the opportunity to sort and match sets of common objects.
Children can work in groups or as individuals.
- Sing-a-Plan
- PSHE
A musical planning activity. This activity
gives children the opportunity to make and express choices, plans,
and decisions. It is a small group activity that can be led by an
adult or a child.
- Teddy's
Day Out - PSHE, RE
Join Teddy as he finds out about different
faiths.
- Animal
Homes - Science
This is a fun activity to help develop pupils'
understanding of habitats. Simple feedback is provided to encourage
the pupil to talk about their choices.
- Young
Animals - Science
This activity can be used to explore life
processes and living things. Match the animals to their young.
- Characters
- Art & design, English
Choose the type of clothes, hair and skin colour that you want your
character to have. Now type on the notepad a sentence about your character.
- Finger
Spelling - Citizenship, PSHE
Learn how to use a version of sign
language called British two-handed finger spelling alphabet. Enter
your name and see what it looks like in Finger Spelling.
- Coconut
Words - English
This is a short, fun activity where pupils have to read a short sentence
and find the missing word. The activity is based on a 'coconut shy'.
- Make
a Monster - English
Think of a story which has a monster or a
troll as one of the characters. Turn the sound on! Now make your own
monster or troll.
- Noughts
and Spellings - English
This game is based on 'noughts and crosses'.
The difference is that to play the game you have to answer 'spelling'
questions.
- Story
Making - English
Create your own magic castle and fill it with
wizards and goblins! Construct a stage filled with Shakespearean characters!
Start a mystery story in a scary house!
- Story
Telling Templates - English
Have you ever read the story of Cinderella?
How about the Firebird or Rumpelstiltskin? What about some of the
other traditional tales?
- The
Tooth Fairy - English
This is a book all about Jo who loses her
tooth while playing football. Once you have read the story see if
you can answer the questions.
- Today
is... - English, Geography, Science
This activity lets you make a weather record
for each day of the week.
- Counter
Attack - English, Mathematics
This activity is based on the popular children's
game, 'Connect 4' where players have to create a line of four counters
(vertical, horizontal or diagonal) on a grid by dropping coloured
counters through a frame.
- Mental
Gym - English, Mathematics
This activity really gives your mental
maths and spelling skills a workout!
- Out
& About - Com. languages, English, Mathematics
Use this activity to find out about
the numbers and words all around us. This activity is available in
three languages Urdu, Bengali and English.
- Holding
Hands - English, PSHE
This Road Safety activity is designed to positively
reinforce the concept that children need to hold onto something safe
when they go out onto the pavement or road and they should not let
go until they are in a safe place.
- Safe
Places - English, PSHE
Explore the neighbourhood and find out where
the safe places are in your area.
- Body
Parts - English, Science
This is a simple interactive activity which
helps pupils with English as a second language develop their reading
and speaking skills.
- Tidy
the Classroom - ICT, PSHE, Science
This game will help you with your 'mouse'
skills. A practice area helps you with clicking and dragging objects.
The main activity is a messy classroom
- Counting
to Ten - Mathematics
This game will help you learn to count to
10. Drag and drop the cards onto the number line. There are three
rounds, each one getting harder!
- Counting
Using Money - Mathematics
This game uses money to help you learn to
count up to 10p. Count up the number of 1p coins and then click on
the box that shows that amount.
- Number
Recognition to 10 - Mathematics
This game will help you learn the words and
numbers from 1 to 10. As each word appears you have to match it to
the number.
- Passengers
on the Bus - Mathematics
This game helps you count to 10. When the
bus arrives, drag and drop the people onto the bus.
- Guess
My Number 1 to 10 - Mathematics
This is a guessing game where you have to
find the number that the computer is thinking of! Type in a number
and then click the 'guess' button.
- Matching
Numbers to 20 - Mathematics
This game will help you learn to count
to 20. Drag and drop the number cards onto the grid. There are three
rounds, each one harder than the last.
- Guess
My Number 1 to 100 - Mathematics
This is a guessing game where you have
to find the number that the computer is thinking of! Type in a number
and then click the 'guess' button.
- One
Less - Mathematics
This game will help you learn to count to
10 and back to 1. As each number appears you have to click on the
number card that is one less.
- One
More - Mathematics
This game will help you learn to count to
10. As each number card appears you have to click on the card that
is one more than that number.
- Shapes
- Mathematics
Shapes is an activity which supports
the development and understanding of 2D and 3D shapes.
- Time
on the hour - Mathematics
This game will help you learn to tell the
time. A question appears asking you the time. Click on the clock face
that matches the right time.
- Two
Less Than - Mathematics
This game will help you learn to subtract
and count in twos.
- Two
More Than - Mathematics
This game will help you learn to add and count
in twos.
- Virtual
Dice - Mathematics
This resource contains a set of four 'virtual'
dice with six, eight, ten and twelve sides. In addition, each die
can be customised to give maximum flexibility.
- Virtual
Keyboard - Music
This activity allows you to explore a variety
of sounds using a virtual keyboard. Click on the drop-down list of
sounds to select your instrument and then click on the keyboard to
create your composition.
- Teddy's
Day Out - PSHE, RE
Join Teddy as he finds out about different
faiths.
- Hams
Hall Pond (Primary) - Science
This activity is based on a real pond in Lea
Marston in Warwickshire. You can play a life cycles game, learn about
food chains, and read about pond creatures.
- Young
Animals - Science
This activity can be used to explore life
processes and living things. Match the animals to their young.
- Characters
- Art & design, English
Choose the type of clothes, hair and skin colour that you want your
character to have. Now type on the notepad a sentence about your character.
- Finger
Spelling - Citizenship, PSHE
Learn how to use a version of sign
language called British two-handed finger spelling alphabet. Enter
your name and see what it looks like in Finger Spelling.
- Sarehole
Mill - D&T, History
This activity helps you understand the history
and workings of Sarehole Mill in Hall Green, Birmingham. The activity
is full of animations showing you how the mill wheel, gears and grinding
process works.
- Story
Making - English
Create your own magic castle and fill it with
wizards and goblins! Construct a stage filled with Shakespearean characters!
Start a mystery story in a scary house!
- Story
Telling Templates - English
Have you ever read the story of Cinderella?
How about the Firebird or Rumpelstiltskin? What about some of the
other traditional tales?
- My
Perfect Place - English
Read the 'Perfect Place' story and then try
one of the exercises.
- J
R R Tolkien - English, Geography, History
This is a web-based research project investigating
J R R Tolkien and his links to Birmingham.
- Bangladesh
Big Book - English, Geography
The book can be used to support both the National
Literacy Strategy and the Geography Programmes of Study (Contrasting
Locality).
- Counter
Attack - English, Mathematics
This activity is based on the popular children's game, 'Connect 4'
where players have to create a line of four counters (vertical, horizontal
or diagonal) on a grid by dropping coloured counters through a frame.
- Mental
Gym - English, Mathematics
This activity really gives your mental
maths and spelling skills a workout!
- Rivers
and Bridges - Geography
Learn about your local area's rivers and bridges.
Find out how the water cycle works.
- Boudicca's
Revolt - History
Travel back in time to Ancient Britain. Find
out about the Romans and their battle with Queen Boudicca. The stories
are told by four different people - the facts are the same but the
stories are not. Can you help unravel the truth about history?
- Brief
Encounter with Aston Hall - History
This activity takes you on an interactive
tour around Aston Hall. After you have learned all about its history
there is also a quiz to test your knowledge.
- The
Egyptians - History
Travel back in time to Ancient Egypt and the
land of the Pharaohs.
- The
Egyptians Quiz - History
This interactive quiz is built around the
Ancient Egyptians
- Senet
- an ancient Egyptian board game - History
This is a board game called Senet that used
to be played by the Ancient Egyptians.
- Egyptian
Gods and Goddesses Worksheet - History A
worksheet aimed at Key Stage 2 pupils to promote and develop research
skills. They must choose an Egyptian god and goddess then find out
some key facts. (Word Document)
- Lesson
Plan - The Gods and Goddesses of Ancient Egypt - History
A lesson plan for the Key Stage 2 History
teacher. It introduces the gods and goddesses of Ancient Egypt.
- The
Tudors - History
A fascinating collection of sources about
the Tudors
- Guess
My Number 1 to 10 - Mathematics
This is a guessing game where you have to
find the number that the computer is thinking of! Type in a number
and then click the 'guess' button.
- Matching
Numbers to 20 - Mathematics
This game will help you learn to count
to 20. Drag and drop the number cards onto the grid. There are three
rounds, each one harder than the last.
- Guess
My Number 1 to 100 - Mathematics
This is a guessing game where you have
to find the number that the computer is thinking of! Type in a number
and then click the 'guess' button.
- Interactive
Multiplier - Mathematics
Test your mental multiplication skills
with the random question generator.
- Money
Boxes - Mathematics
To play the game you have to answer the multiplication
questions as quickly as you can and save as much money as you can.
- One
Less - Mathematics
This game will help you learn to count to
10 and back to 1. As each number appears you have to click on the
number card that is one less.
- One
More - Mathematics
This game will help you learn to count to
10. As each number card appears you have to click on the card that
is one more than that number.
- Two
Less Than - Mathematics
This game will help you learn to subtract
and count in twos.
- Two
More Than - Mathematics
This game will help you learn to add and count
in twos.
- Virtual
Dice - Mathematics
This resource contains a set of four 'virtual'
dice with six, eight, ten and twelve sides. In addition, each die
can be customised to give maximum flexibility.
- Place
Value (Primary) - Mathematics
Start by selecting the type of number you
want to be tested on. Do you want it to be integers (whole numbers)
or numbers with decimal places?
- Shapes
- Mathematics
Shapes is an activity which supports
the development and understanding of 2D and 3D shapes.
- Time
on the hour - Mathematics
This game will help you learn to tell the
time. A question appears asking you the time. Click on the clock face
that matches the right time.
- Telling
the time - on the half hour - Mathematics
This game will help you learn to tell the
time on the half hour. A question appears asking you the time. Click
on the clock face that matches the right time.
- Telling
the time - quarter past the hour - Mathematics
This game will help you learn to tell
the time on the quarter past the hour. A question appears asking you
the time. Click on the clock face that matches the right time.
- Telling
the time - quarter to the hour - Mathematics
This game will help you learn to tell
the time on the quarter to the hour. A question appears asking you
the time. Click on the clock face that matches the right time.
- Fractions
- A Booster Activity - Mathematics
This activity explains how fractions work,
using simple everyday examples. There is a fun interactive quiz to
test and reinforce understanding.
- Virtual
Keyboard - Music
This activity allows you to explore a variety
of sounds using a virtual keyboard. Click on the drop-down list of
sounds to select your instrument and then click on the keyboard to
create your composition.
- Orienteering
around Aston Park -
PE
This is an exercise that has been developed
to introduce you to orienteering.
- Orienteering
around Cannon Hill Park - PE
This is an exercise that has been developed
to introduce you to orienteering.
- Gestures
- PSHE
This activity shows how a variety of gestures
can have different meanings to different people. Look at each picture
and then click on the words that match the gesture.
- Road
Safety Crossword - PSHE
To solve the crossword, click on an answer
number to see the clue in the notepad.
- Road
Safety Wordsearch - PSHE
Test your knowledge about road safety and
cycling with this online wordsearch.
- The
School Council - PSHE
This resource shows you how to go about setting
up a School Council for your school.
- Sacred
Sites - RE
Have you ever been to a Synagogue or a Church
or a Mosque? Have ever visited a Buddhist Temple, a Gurdwara or a
Hindu Temple?
- A
Question of Religion - RE
This is an interactive board game that tests
your knowledge about Christianity, Buddhism, Judaism, Islam, Hinduism
and Sikhism.
- Holy
Books - RE
This is a series of activities based around
the Holy Books taken from Christianity, Buddhism, Hinduism, Islam,
Judaism and Sikhism.
- Changing
Matter - Science
The kinetic theory of matter states that matter
is made up of small particles which are constantly in motion. The
higher the temperature, the faster the particles move.
- Material
Matters - Science
This activity is a short tour to look at different
materials and their properties.
- Hams
Hall Pond (Primary) - Science
This activity is based on a real pond in Lea
Marston in Warwickshire. You can play a life cycles game, learn about
food chains, and read about pond creatures.
- Physical
Processes - Light - Science
This is a set of activity and evaluation worksheets
based on the Science strand: Physical Processes, Light and Sound.
- What
shape is the Moon? - Science
Do you know why the Moon is the shape that
it is? Click on the campfire and then move the mouse over the children
sitting around it.
- Finger
Spelling - Citizenship, PSHE
Learn how to use a version of sign language called British two-handed
finger spelling alphabet. Enter your name and see what it looks like
in Finger Spelling.
- Sarehole
Mill - D&T, History
This activity helps you understand the history and workings of Sarehole
Mill in Hall Green, Birmingham. The activity is full of animations
showing you how the mill wheel, gears and grinding process works.
- Mental
Gym - English, Mathematics
This activity really gives your mental maths and spelling skills a
workout!
- Counter
Attack - English, Mathematics
This activity is based on the popular children's game, 'Connect 4'
where players have to create a line of four counters (vertical, horizontal
or diagonal) on a grid by dropping coloured counters through a frame.
- Rivers
and Bridges - Geography
Learn about your local area's rivers and bridges. Find out how the
water cycle works.
- Brief
Encounter with Aston Hall - History
This activity takes you on an interactive tour around Aston Hall.
After you have learned all about its history there is also a quiz
to test your knowledge.
- The
Battle of Bosworth - History
Who won the Battle of Bosworth? Why was it such a significant event
in British history?
- The
Tudors - History
A fascinating collection of sources about the Tudors.
- Understanding
Electronic Point of Sale Systems - ICT
A fun demonstration of an EPOS (Electronic Point of Sale) system which
shows you how a supermarket's reordering system works.
- Virtual
Dice - Mathematics
This resource contains a set of four 'virtual' dice with six, eight,
ten and twelve sides. In addition, each die can be customised to give
maximum flexibility.
- Shapes
- Mathematics
Shapes is an activity which supports the development and understanding
of 2D and 3D shapes.
- Matchstick
Patterns - Mathematics
You can use this activity to create your own series of patterns and
work out the relationship between each pattern. You can also use the
endless pile of matchsticks to create your own shapes.
- Matchstick
Sequencing - Mathematics
This activity is designed to encourage the exploration of patterns
and sequencing, together with investigating the underlying mathematics.
- Place
Value (Secondary) - Mathematics
Start by selecting the type of number you want to be tested on. Do
you want it to be integers (whole numbers), numbers with one decimal
place or even numbers with three decimal places?
- Co-ordinate
Game - Mathematics
This activity test your knowledge of co-ordinates using a 5x5 grid.
- Co-ordinate
Shapes - Mathematics
This activity will allow you to develop your understanding of co-ordinates
and shapes. There are many situations in which you might need to describe
your position and direction of travel.
- Crossing
the River - Mathematics
Your task is to get all the monkeys from one side of the river to
the other by using the floating log. There is a problem! The log can
only carry one adult monkey or up to two young monkeys at any one
time.
- Volumes
and Capacities - Mathematics
This is a set of problem solving activities that will test your powers
of reasoning, logic and maths. You are presented with two containers
of differing capacities and a target volume.
- Virtual
Keyboard - Music
This activity allows you to explore a variety of sounds using a virtual
keyboard. Click on the drop-down list of sounds to select your instrument
and then click on the keyboard to create your composition.
- Music
Lesson Plan - Music
A lesson plan for the Key Stage 3 Music teacher which can be extended
over half a term. It can be used in conjunction with the online activity
- the 'Music Studio'. It can be used to support creating and developing
musical ideas and also covers composing skills.
- Orienteering
around Aston Park - PE
This is an exercise that has been developed to introduce you to orienteering.
Orienteering
around Cannon Hill Park - PE
This is an exercise that has been developed to introduce you to orienteering.
- Sacred
Places - RE
This is a tour around some of the significant places of worship. Six
of the world's major faiths are included and can be accessed by clicking
on the map.
- Cells
- A Life Processes and Living Things Crossword - Science
This crossword is a fun way of testing your knowledge about cells
and different kinds of organ.
- Changing
Matter - Science
The kinetic theory of matter states that matter is made up of small
particles which are constantly in motion. The higher the temperature,
the faster the particles move.
- Elephant
Feet - Science
What would happen if an elephant were to step on your toes? The answer
may surprise you. This activity explores the relationship between
pressure and surface area.
- Hams
Hall Pond (Secondary) - Science
This activity centres around Hams Hall Pond in Warwickshire. Start
at the Virtual Pond and work through the activities to gain a real
insight into freshwater environments.
- Making
Bread - Microbes - Science
This is a series of investigations and activities developed to help
pupils understand about microbes and the parts they play in human
health.
- Chemical
Equations - Key Stage 4, Science
This exercise presents you with a series of chemical equations which
need completing.
|
Activities are listed in Key
Stages and Subjects in alphabetical order |
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